package hotciv.standard;

import hotciv.framework.*;

public class GameImpl implements Game {
	public Tile getTileAt( Position p ) { return null; }
	public Unit getUnitAt( Position p ) { return null; }
	public City getCityAt( Position p ) { return null; }
	public Player getPlayerInTurn() { return null; }
	public Player getWinner() { return null; }
	public int getAge() { return 0; }
	public boolean moveUnit( Position from, Position to ) {
		return false;
	}
	public void endOfTurn() {}
	public void changeWorkForceFocusInCityAt( Position p, String balance ) {}
	public void changeProductionInCityAt( Position p, String unitType ) {}
	public void performUnitActionAt( Position p ) {}
}